#ifndef CStateLogo_h__
#define CStateLogo_h__

#include "CState.h"
using namespace GameTutor;

class CStateLogo : public CState
{
public:
	CStateLogo();
	~CStateLogo() {}

	void Init();

	void Update();

	void Render();

	void Exit();
private:
	int m_iCount;
};
#endif // CStateLogo_h__
